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To the world,you may just be somebody… but to somebody,you may be the world.消逝是我的命运 21/11/2009 开发杂记一忙起来又有两个星期没有更新space了,麻烦的事情真的太多,nandflash分区还没搞定,那篇“下”都不知道什么时候发表了,往后拖拖吧。上个星期将产品的话逻辑整理了下,同时也解决了几个程序的bug,但是发现一个新的问题就是画图的速度比较慢,还是需要想办法解决这个问题。这个星期整理了下电源管理的资料,准备搞定电源管理,不过也很不容易,毕竟没有真正意义上的电源管理芯片,同时要做好功耗还是个难题。这些问题是从老大的原理图开始的,之前没有任何的沟通就直接改了,现在又要求这样低的功耗,真的是没有什么好的办法,尽力而为了!昨天又抽空将SD卡的问题解决了,真的不明白为什么要有这样的开发板公司,SD1和SD2竟然不能同时使用,初期为什么就不解决这样的问题,唉!现在修改了硬件之后两个SDIO接口都可以使用了,目前还没有发现什么问题,但是有点担心SD2的读写存在问题,先看看吧。最近加了个群,找到了些快速编译的方法,做个记录吧,挺实用的,以前浪费在这个上面太多的时间了。快速编译的前提是先整体的编译一次,当其他情况可以按照以下方法去编译:
以上都是关于快速编译的一些技巧,同时PB的Build OS菜单有一些不同的编译选项,也记录下这些选项的功能吧。
了解了这些之后大大的节省了编译的时间,本来沉浸在编译的痛苦之中的,这下可以解放出来了。 06/11/2009 飞思卡尔MX27+andflsh+wince5.0上的HIVE注册表实现(上)今天整了一天的HIVE注册表的实现,发现这个和Flash的分区联系非常紧密。和官方中的说明比起来就显得非常的复杂了,下面来说下如何建立HIVE的具体操作:官方的操作说明十分简单,总共分六步:
以上就是官方建立HIVE注册表的步骤了,可是实际操作远远没有这么简单。 2009-11-06 10:35 在自己项目的平台上折腾了两天了,今天才恍然大悟,改动了eboot却没有将eboot烧到板子上,真是失策。现在板子又出问题了,真是祸不单行。 2009-11-06 15:38 问题终于解决,是串口板的问题,换了块串口板就可以烧eboot了。可是又有新的问题出现了,eboot烧了进去之后跑不起来。我的天啊!现在问题找到了,浪费了大把的时间。具体问题记录下来:
通过更改eboot目前可以将整个flash分为三个分区了:part00(binfs),part001(fatfs),part03(boot)但是可惜的是fat分区还是没有挂起,明天来搞挂起吧,希望不要这么曲折了。 04/11/2009 NandFlash的分区实现提到分区就需要知道MBR,了解分区表。什么是MBR硬盘的0柱面、0磁头、1扇区称为主引导扇区,NANDFLASH由BLOCK和Sector组成,所以NANDFLASH的第0 BLOCK,第1 Sector为主引导扇区,FDISK程序写到该扇区的内容称为主引导记录(MBR)。该记录占用512个字节,它用于硬盘启动时将系统控制权交给用户指定的,并在分区表中登记了的某个操作系统区。 MBR的组成 一个扇区的硬盘主引导记录MBR由如图6-15所示的4个部分组成。
MBR中的分区信息结构 占用512个字节的MBR中,偏移地址01BEH--01FDH的64个字节,为4个分区项内容(分区信息表)。它是由磁盘介质类型及用户在使用 FDISK定义分区说确定的。在实际应用中,FDISK对一个磁盘划分的主分区可少于4个,但最多不超过4个。每个分区表的项目是16个字节,其内容含义 如表6-19所示。
EBOOT中对NAND分区主要代码,eboot目录下的fmd.cpp文件,与NAND驱动基本相同,所以,要对NAND进行分区,就得对NAND驱动非常熟悉。透彻了解。然后就是E:\WINCE500\PUBLIC\COMMON\OAK\DRIVERS\ETHDBG\BOOTPART\bootpart.cpp文件了。该文件主要通过调用NANDFLASH的读写操作来写入MBR,也是今天主要的分析对象。
主要函数。/* BP_OpenPartition** Opens/creates a partition depending on the creation flags. If it is opening* and the partition has already been opened, then it returns a handle to the* opened partition. Otherwise, it loads the state information of that partition* into memory and returns a handle.** ENTRY* dwStartSector - Logical sector to start the partition. NEXT_FREE_LOC if none* specified. Ignored if opening existing partition.* dwNumSectors - Number of logical sectors of the partition. USE_REMAINING_SPACE* to indicate to take up the rest of the space on the flash for that partition (should* only be used when creating extended partitions). This parameter is ignored* if opening existing partition.* dwPartType - Type of partition to create/open.* fActive - TRUE indicates to create/open the active partition. FALSE for* inactive.* dwCreationFlags - PART_CREATE_NEW to create only. Fail if it already* exists. PART_OPEN_EXISTING to open only. Fail if it doesn't exist.* PART_OPEN_ALWAYS creates if it does not exist and opens if it* does exist.** EXIT* Handle to the partition on success. INVALID_HANDLE_VALUE on error.*/
HANDLE BP_OpenPartition(DWORD dwStartSector, DWORD dwNumSectors, DWORD dwPartType, BOOL fActive, DWORD dwCreationFlags)(注:示例代码为本人EBOOT中分区实现源码(WINCE5.0+S3C2440+128MNAND,MBR写在第4个BLOCK,分一个BINFS格式分区和一个FAT格式分区)。)BOOL WriteRegionsToBootMedia(DWORD dwImageStart, DWORD dwImageLength, DWORD dwLaunchAddr)在把SDRAM中的NK烧写到NAND中去之前,先创建一个BINFS分区。hPart = BP_OpenPartition( (NK_START_BLOCK+1)*PAGES_PER_BLOCK, // next block of MBR BINFS_BLOCK*PAGES_PER_BLOCK,//SECTOR_TO_BLOCK_SIZE(FILE_TO_SECTOR_SIZE(dwBINFSPartLength))*PAGES_PER_BLOCK, //align to blockPART_BINFS,TRUE,PART_OPEN_ALWAYS);第一个参数分区的起始sector 为(NK_START_BLOCK+1)*PAGES_PER_BLOCK,第二个参数分区的结束 sector为BINFS_BLOCK*PAGES_PER_BLOCK,第三个参数分区的格式为PART_BINFS,即BINFS格式,第四个参数指示该分区为活动分区,fActive = TURE,第五个参数PART_OPEN_ALWAYS指示如果分区不存在就创建该分区,存在就OPEN该分区,返回分区句柄。HANDLE BP_OpenPartition(DWORD dwStartSector, DWORD dwNumSectors, DWORD dwPartType, BOOL fActive, DWORD dwCreationFlags){DWORD dwPartIndex;BOOL fExists;ASSERT (g_pbMBRSector);if (!IsValidMBR()) {DWORD dwFlags = 0;//flyRETAILMSG(1, (TEXT("BP_OpenPartition:: dwStartSector=0x%x ,dwNumSectors= 0x%x.,dwPartType = 0x%x\r\n"), dwStartSector, dwNumSectors,dwPartType));if (dwCreationFlags == PART_OPEN_EXISTING) {RETAILMSG(1, (TEXT("OpenPartition: Invalid MBR. Cannot open existing partition 0x%x.\r\n"), dwPartType));return INVALID_HANDLE_VALUE;}RETAILMSG(1, (TEXT("OpenPartition: Invalid MBR. Formatting flash.\r\n")));if (g_FlashInfo.flashType == NOR) {dwFlags |= FORMAT_SKIP_BLOCK_CHECK;}//flyRETAILMSG(1, (TEXT("BP_LowLevelFormat: g_pbMBRSector=0x%x, g_dwMBRSectorNum= 0x%x.\r\n"), *g_pbMBRSector, g_dwMBRSectorNum));BP_LowLevelFormat (SECTOR_TO_BLOCK(dwStartSector), SECTOR_TO_BLOCK(dwNumSectors), dwFlags);dwPartIndex = 0;fExists = FALSE;}else {fExists = GetPartitionTableIndex(dwPartType, fActive, &dwPartIndex);}RETAILMSG(1, (TEXT("OpenPartition: Partition Exists=0x%x for part 0x%x.\r\n"), fExists, dwPartType));if (fExists) {// Partition was found.if (dwCreationFlags == PART_CREATE_NEW)return INVALID_HANDLE_VALUE;if (g_partStateTable[dwPartIndex].pPartEntry == NULL) {// Open partition. If this is the boot section partition, then file pointer starts after MBRg_partStateTable[dwPartIndex].pPartEntry = (PPARTENTRY)(g_pbMBRSector + PARTTABLE_OFFSET + sizeof(PARTENTRY)*dwPartIndex);g_partStateTable[dwPartIndex].dwDataPointer = 0;}if ( dwNumSectors > g_partStateTable[dwPartIndex].pPartEntry->Part_TotalSectors )return CreatePartition (dwStartSector, dwNumSectors, dwPartType, fActive, dwPartIndex);elsereturn (HANDLE)&g_partStateTable[dwPartIndex];}else {// If there are already 4 partitions, or creation flag specified OPEN_EXISTING, fail.if ((dwPartIndex == NUM_PARTS) || (dwCreationFlags == PART_OPEN_EXISTING))return INVALID_HANDLE_VALUE;// Create new partitionreturn CreatePartition (dwStartSector, dwNumSectors, dwPartType, fActive, dwPartIndex);}return INVALID_HANDLE_VALUE;}进入函数,首先做的事就是检测MBR的有效性。通过函数IsValidMBR()实现。检测MBR的有效性,首先要知道MBR保存在哪里,前面说过NANDFLASH的第0 BLOCK,第1 Sector为主引导扇区,也就是MBR,但是NAND如果被当作启动芯片,○地址一般被BOOTLOADER代码占据,MBR只有放在后面的BLOCK中。所以我把第0 个BLOCK放NBOOT,第1个BLOCK放TOC,第2个BLOCK放EBOOT,第3个BLOCK保留,第4个BLOCK就放MBR。static BOOL IsValidMBR(){// Check to see if the MBR is valid// MBR block is always located at logical sector 0g_dwMBRSectorNum = GetMBRSectorNum();RETAILMSG (1, (TEXT("IsValidMBR: MBR sector = 0x%x\r\n"), g_dwMBRSectorNum));if ((g_dwMBRSectorNum == INVALID_ADDR) || !FMD_ReadSector (g_dwMBRSectorNum, g_pbMBRSector, NULL, 1)) {RETAILMSG (1, (TEXT("IsValidMBR-----return FALSE-------------------\r\n")));return FALSE;}return ((g_pbMBRSector[0] == 0xE9) &&(g_pbMBRSector[1] == 0xfd) &&(g_pbMBRSector[2] == 0xff) &&(g_pbMBRSector[SECTOR_SIZE_FS-2] == 0x55) &&(g_pbMBRSector[SECTOR_SIZE_FS-1] == 0xAA));}IsValidMBR()实现的第一行就是给全局变量g_dwMBRSectorNum 赋值,显而易见,g_dwMBRSectorNum就是指示保存MBR的那个Sector了。g_dwMBRSectorNum = GetMBRSectorNum(); //是获得保存MBR的那个Sectorstatic DWORD GetMBRSectorNum (){DWORD dwBlockNum = 3, dwSector = 0;SectorInfo si;while (dwBlockNum < g_FlashInfo.dwNumBlocks) {if (!IS_BLOCK_UNUSABLE (dwBlockNum)) {dwSector = dwBlockNum * g_FlashInfo.wSectorsPerBlock;if (!FMD_ReadSector (dwSector, NULL, &si, 1)) {RETAILMSG(1, (TEXT("GetMBRSectorNum: Could not read sector 0x%x.\r\n"), dwSector));return INVALID_ADDR;}// Check to see if logical sector number is 0if (si.dwReserved1 == 0) {//RETAILMSG(1,(TEXT("dwBlockNum=%d\r\n"),dwBlockNum));return dwSector;}}dwBlockNum++;}return INVALID_ADDR;}这里dwBlockNum直接给了个3,因为NBOOT,TOC,EBOOT已经把前三个BLOCK用了。所以MBR的选择直接排除了前三个BLOCK了。#define IS_BLOCK_UNUSABLE(blockID) ((FMD_GetBlockStatus (blockID) & (BLOCK_STATUS_BAD|BLOCK_STATUS_RESERVED)) > 0)然后确定BLOCK是否可使用的BLOCK,最后通si.dwReserved1 == 0来判断是不是选择这个Sector来保存MBR。IsValidMBR()中还有一个重要的结构就是g_pbMBRSector数组,它就是MBR了。函数返回时,MBR必须符合下列记录。return ((g_pbMBRSector[0] == 0xE9) &&(g_pbMBRSector[1] == 0xfd) &&(g_pbMBRSector[2] == 0xff) &&(g_pbMBRSector[SECTOR_SIZE_FS-2] == 0x55) &&(g_pbMBRSector[SECTOR_SIZE_FS-1] == 0xAA));可以看到只有开始三个字节为0XE9,FD,FF,当然,还有熟悉的结束标志符0X55AA。如果没有检测到MBR,则先对NANDFLASH进行低级格式化。BP_LowLevelFormat (SECTOR_TO_BLOCK(dwStartSector), SECTOR_TO_BLOCK(dwNumSectors), dwFlags);再创建分区,CreatePartition (dwStartSector, dwNumSectors, dwPartType, fActive, dwPartIndex);。BOOL BP_LowLevelFormat(DWORD dwStartBlock, DWORD dwNumBlocks, DWORD dwFlags){dwNumBlocks = min (dwNumBlocks, g_FlashInfo.dwNumBlocks);RETAILMSG(1,(TEXT("fly::Enter LowLevelFormat [0x%x, 0x%x].\r\n"), dwStartBlock,dwNumBlocks));// dwStartBlock + dwNumBlocks - 1));// Erase all the flash blocks.if (!EraseBlocks(dwStartBlock, dwNumBlocks, dwFlags))return(FALSE);// Determine first good starting blockwhile (IS_BLOCK_UNUSABLE (dwStartBlock) && dwStartBlock < g_FlashInfo.dwNumBlocks) {dwStartBlock++;}if (dwStartBlock >= g_FlashInfo.dwNumBlocks) {RETAILMSG(1,(TEXT("BP_LowLevelFormat: no good blocks\r\n")));return FALSE;}// MBR goes in the first sector of the starting block. This will be logical sector 0.g_dwMBRSectorNum = dwStartBlock * g_FlashInfo.wSectorsPerBlock;RETAILMSG(1,(TEXT("fly:g_dwMBRSectorNum=%d\r\n"),g_dwMBRSectorNum));// Create an MBR.CreateMBR();return(TRUE);}在对NANDFLASH进行低格时,主要对坏块的处理。if (!EraseBlocks(dwStartBlock, dwNumBlocks, dwFlags))检测每一个Sector,每个BLOCK只要有一个Sector不能读写这个块都会被处理成坏块,这样才能保证系统的稳定性。在函数的最后调用了 CreateMBR();来创建一个MBR。static BOOL CreateMBR(){// This, plus a valid partition table, is all the CE partition manager needs to recognize// the MBR as valid. It does not contain boot code.memset (g_pbMBRSector, 0xff, g_FlashInfo.wDataBytesPerSector);g_pbMBRSector[0] = 0xE9;g_pbMBRSector[1] = 0xfd;g_pbMBRSector[2] = 0xff;g_pbMBRSector[SECTOR_SIZE_FS-2] = 0x55;g_pbMBRSector[SECTOR_SIZE_FS-1] = 0xAA;// Zero out partition table so that mspart treats entries as empty.memset (g_pbMBRSector+PARTTABLE_OFFSET, 0, sizeof(PARTENTRY) * NUM_PARTS);return WriteMBR();}当然。因为还没有进行分区,这里写入的MBR分区表部分是空的。static BOOL WriteMBR(){DWORD dwMBRBlockNum = g_dwMBRSectorNum / g_FlashInfo.wSectorsPerBlock;//dwMBRBlockNum = 1 ;RETAILMSG(1, (TEXT("WriteMBR: MBR block = 0x%x,g_dwMBRSectorNum = 0x%x.\r\n"), dwMBRBlockNum,g_dwMBRSectorNum));memset (g_pbBlock, 0xff, g_dwDataBytesPerBlock);memset (g_pSectorInfoBuf, 0xff, sizeof(SectorInfo) * g_FlashInfo.wSectorsPerBlock);// No need to check return, since a failed read means data hasn't been written yet.ReadBlock (dwMBRBlockNum, g_pbBlock, g_pSectorInfoBuf);if (!FMD_EraseBlock (dwMBRBlockNum)) {RETAILMSG (1, (TEXT("CreatePartition: error erasing block 0x%x\r\n"), dwMBRBlockNum));return FALSE;}memcpy (g_pbBlock + (g_dwMBRSectorNum % g_FlashInfo.wSectorsPerBlock) * g_FlashInfo.wDataBytesPerSector, g_pbMBRSector, g_FlashInfo.wDataBytesPerSector);g_pSectorInfoBuf->bOEMReserved &= ~OEM_BLOCK_READONLY;g_pSectorInfoBuf->wReserved2 &= ~SECTOR_WRITE_COMPLETED;g_pSectorInfoBuf->dwReserved1 = 0;RETAILMSG(1, (TEXT("fly::WriteMBR: MBR block = 0x%x.\r\n"), dwMBRBlockNum));if (!WriteBlock (dwMBRBlockNum, g_pbBlock, g_pSectorInfoBuf)) {RETAILMSG (1, (TEXT("CreatePartition: could not write to block 0x%x\r\n"), dwMBRBlockNum));return FALSE;}return TRUE;}在WriteMBR()函数中,就写入了判断MBR 的一些标志到BLOCK, g_pSectorInfoBuf->bOEMReserved &= ~OEM_BLOCK_READONLY;g_pSectorInfoBuf->wReserved2 &= ~SECTOR_WRITE_COMPLETED;g_pSectorInfoBuf->dwReserved1 = 0;Wince系统启动时,具体是NANDFLASH驱动加载成功后,MOUNT文件系统到NANDFLASH之前,也会通过读取这些SectorInfo来得到MBR 保存的BLOCK,进而读取MBR,获得分区信息,从而把各分区MOUNT到相应文件系统。格式化完成,MBR也写入成功后就可以开始新建分区了。/* CreatePartition** Creates a new partition. If it is a boot section partition, then it formats* flash.** ENTRY* dwStartSector - Logical sector to start the partition. NEXT_FREE_LOC if* none specified.* dwNumSectors - Number of logical sectors of the partition. USE_REMAINING_SPACE* to indicate to take up the rest of the space on the flash for that partition.* dwPartType - Type of partition to create.* fActive - TRUE indicates to create the active partition. FALSE for* inactive.* dwPartIndex - Index of the partition entry on the MBR** EXIT* Handle to the partition on success. INVALID_HANDLE_VALUE on error.*/static HANDLE CreatePartition (DWORD dwStartSector, DWORD dwNumSectors, DWORD dwPartType, BOOL fActive, DWORD dwPartIndex){DWORD dwBootInd = 0;RETAILMSG(1, (TEXT("CreatePartition: Enter CreatePartition for 0x%x.\r\n"), dwPartType));if (fActive)dwBootInd |= PART_IND_ACTIVE;if (dwPartType == PART_BOOTSECTION || dwPartType == PART_BINFS || dwPartType == PART_XIP)dwBootInd |= PART_IND_READ_ONLY;// If start sector is invalid, it means find next free sectorif (dwStartSector == NEXT_FREE_LOC) {dwStartSector = FindFreeSector();if (dwStartSector == INVALID_ADDR) {RETAILMSG(1, (TEXT("CreatePartition: can't find free sector.\r\n")));return INVALID_HANDLE_VALUE;}// Start extended partition on a block boundaryif ((dwPartType == PART_EXTENDED) && (dwStartSector % g_FlashInfo.wSectorsPerBlock)) {dwStartSector = (dwStartSector / g_FlashInfo.wSectorsPerBlock + 1) * g_FlashInfo.wSectorsPerBlock;}}// If num sectors is invalid, fill the rest of the space upif (dwNumSectors == USE_REMAINING_SPACE) {DWORD dwLastLogSector = LastLogSector();if (dwLastLogSector == INVALID_ADDR)return INVALID_HANDLE_VALUE;// Determine the number of blocks to reserve for the FAL compaction when creating an extended partition.DWORD dwReservedBlocks = g_FlashInfo.dwNumBlocks / PERCENTAGE_OF_MEDIA_TO_RESERVE;if((dwReservedBlocks = g_FlashInfo.dwNumBlocks / PERCENTAGE_OF_MEDIA_TO_RESERVE) < MINIMUM_FLASH_BLOCKS_TO_RESERVE) {dwReservedBlocks = MINIMUM_FLASH_BLOCKS_TO_RESERVE;}dwNumSectors = dwLastLogSector - dwStartSector + 1 - dwReservedBlocks * g_FlashInfo.wSectorsPerBlock;}if (!AreSectorsFree (dwStartSector, dwNumSectors)){RETAILMSG (1, (TEXT("fly:::::CreatePartition: sectors [0x%x, 0x%x] requested are out of range or taken by another partition\r\n"), dwStartSector, dwNumSectors));return INVALID_HANDLE_VALUE;}RETAILMSG(1, (TEXT("CreatePartition: Start = 0x%x, Num = 0x%x.\r\n"), dwStartSector, dwNumSectors));AddPartitionTableEntry (dwPartIndex, dwStartSector, dwNumSectors, (BYTE)dwPartType, (BYTE)dwBootInd);if (dwBootInd & PART_IND_READ_ONLY) {if (!WriteLogicalNumbers (dwStartSector, dwNumSectors, TRUE)) {RETAILMSG(1, (TEXT("CreatePartition: can't mark sector info.\r\n")));return INVALID_HANDLE_VALUE;}}if (!WriteMBR())return INVALID_HANDLE_VALUE;g_partStateTable[dwPartIndex].pPartEntry = (PPARTENTRY)(g_pbMBRSector + PARTTABLE_OFFSET + sizeof(PARTENTRY)*dwPartIndex);g_partStateTable[dwPartIndex].dwDataPointer = 0;return (HANDLE)&g_partStateTable[dwPartIndex];}如果第二个参数为-1,则视为将余下的所有空间划为一个分区。LastLogSector();函数获得最后一个逻辑Sector。static DWORD LastLogSector(){if (g_dwLastLogSector) {return g_dwLastLogSector;}DWORD dwMBRBlock = g_dwMBRSectorNum / g_FlashInfo.wSectorsPerBlock;DWORD dwUnusableBlocks = dwMBRBlock;for (DWORD i = dwMBRBlock; i < g_FlashInfo.dwNumBlocks; i++) {if (IS_BLOCK_UNUSABLE (i))dwUnusableBlocks++;}g_dwLastLogSector = (g_FlashInfo.dwNumBlocks - dwUnusableBlocks) * g_FlashInfo.wSectorsPerBlock - 1;RETAILMSG(1, (TEXT("fly:::LastLogSector: Last log sector is: 0x%x.\r\n"), g_dwLastLogSector));return g_dwLastLogSector;}即g_dwLastLogSector = (g_FlashInfo.dwNumBlocks - dwUnusableBlocks) * g_FlashInfo.wSectorsPerBlock - 1;//(NAND 的BLOCK总数 – MBR保存的那个BLOCK)* 每个BLOCK的Sector数 – 保存MBR的那个Sector。得到的就是从MBR那个Sector之后的所有Sector,即逻辑大小。AreSectorsFree (dwStartSector, dwNumSectors)函数判断参数提供的起始Sector和个数有没有超出来NAND的界限,或者逻辑分区的界限。重头戏开始了。通过AddPartitionTableEntry (dwPartIndex, dwStartSector, dwNumSectors, (BYTE)dwPartType, (BYTE)dwBootInd); 准备分区信息写入分区表。/* AddPartitionTableEntry** Generates the partition entry for the partition table and copies the entry* into the MBR that is stored in memory.*** ENTRY* entry - index into partition table* startSector - starting logical sector* totalSectors - total logical sectors* fileSystem - type of partition* bootInd - byte in partition entry that stores various flags such as* active and read-only status.** EXIT*/static void AddPartitionTableEntry(DWORD entry, DWORD startSector, DWORD totalSectors, BYTE fileSystem, BYTE bootInd){PARTENTRY partentry = {0};Addr startAddr;Addr endAddr;ASSERT(entry < 4);// no checking with disk info and start/total sectors because we allow// bogus partitions for testing purposes// initially known partition table entrypartentry.Part_BootInd = bootInd;partentry.Part_FileSystem = fileSystem;partentry.Part_StartSector = startSector;partentry.Part_TotalSectors = totalSectors;// logical block addresses for the first and final sector (start on the second head)startAddr.type = LBA;startAddr.lba = partentry.Part_StartSector;endAddr.type = LBA;endAddr.lba = partentry.Part_StartSector + partentry.Part_TotalSectors-1;// translate the LBA addresses to CHS addressesstartAddr = LBAtoCHS(&g_FlashInfo, startAddr);endAddr = LBAtoCHS(&g_FlashInfo, endAddr);// starting addresspartentry.Part_FirstTrack = (BYTE)(startAddr.chs.cylinder & 0xFF);partentry.Part_FirstHead = (BYTE)(startAddr.chs.head & 0xFF);// lower 6-bits == sector, upper 2-bits = cylinder upper 2-bits of 10-bit cylinder #partentry.Part_FirstSector = (BYTE)((startAddr.chs.sector & 0x3F) | ((startAddr.chs.cylinder & 0x0300) >> 2));// ending address:partentry.Part_LastTrack = (BYTE)(endAddr.chs.cylinder & 0xFF);partentry.Part_LastHead = (BYTE)(endAddr.chs.head & 0xFF);// lower 6-bits == sector, upper 2-bits = cylinder upper 2-bits of 10-bit cylinder #partentry.Part_LastSector = (BYTE)((endAddr.chs.sector & 0x3F) | ((endAddr.chs.cylinder & 0x0300) >> 2));memcpy(g_pbMBRSector+PARTTABLE_OFFSET+(sizeof(PARTENTRY)*entry), &partentry, sizeof(PARTENTRY));}这里面的地址信息是一种叫CHS(Cyinder/Head/Sector)的地址。eboot中有将逻辑地址LBS(Logical Block Addr)与这种地址互相转换的函数LBAtoCHS,CHSToLBA。Addr LBAtoCHS(FlashInfo *pFlashInfo, Addr lba){Addr chs;DWORD tmp = pFlashInfo->dwNumBlocks * pFlashInfo->wSectorsPerBlock;chs.type = CHS;chs.chs.cylinder = (WORD)(lba.lba / tmp); // 柱面,应该始终是0tmp = lba.lba % tmp;chs.chs.head = (WORD)(tmp / pFlashInfo->wSectorsPerBlock); // 块地址chs.chs.sector = (WORD)((tmp % pFlashInfo->wSectorsPerBlock) + 1); // 扇区+1return chs;}Addr CHStoLBA(FlashInfo *pFlashInfo, Addr chs){Addr lba;lba.type = LBA;lba.lba = ((chs.chs.cylinder * pFlashInfo->dwNumBlocks + chs.chs.head)* pFlashInfo->wSectorsPerBlock)+ chs.chs.sector - 1;return lba;}如果分区的格式有只读属性,则通过WriteLogicalNumbers()函数写分区的Sectorinfo,把这部分空间保护起来。static BOOL WriteLogicalNumbers (DWORD dwStartSector, DWORD dwNumSectors, BOOL fReadOnly){DWORD dwNumSectorsWritten = 0;DWORD dwPhysSector = Log2Phys (dwStartSector);DWORD dwBlockNum = dwPhysSector / g_FlashInfo.wSectorsPerBlock;DWORD dwOffset = dwPhysSector % g_FlashInfo.wSectorsPerBlock;while (dwNumSectorsWritten < dwNumSectors) {// If bad block, move to the next blockif (IS_BLOCK_UNUSABLE (dwBlockNum)) {dwBlockNum++;continue;}memset (g_pbBlock, 0xff, g_dwDataBytesPerBlock);memset (g_pSectorInfoBuf, 0xff, sizeof(SectorInfo) * g_FlashInfo.wSectorsPerBlock);// No need to check return, since a failed read means data hasn't been written yet.ReadBlock (dwBlockNum, g_pbBlock, g_pSectorInfoBuf);if (!FMD_EraseBlock (dwBlockNum)) {return FALSE;}DWORD dwSectorsToWrite = g_FlashInfo.wSectorsPerBlock - dwOffset;PSectorInfo pSectorInfo = g_pSectorInfoBuf + dwOffset;// If this is the last block, then calculate sectors to write if there isn't a full block to updateif ((dwSectorsToWrite + dwNumSectorsWritten) > dwNumSectors)dwSectorsToWrite = dwNumSectors - dwNumSectorsWritten;for (DWORD iSector = 0; iSector < dwSectorsToWrite; iSector++, pSectorInfo++, dwNumSectorsWritten++) {// Assert read only by setting bit to 0 to prevent wear-leveling by FALif (fReadOnly)pSectorInfo->bOEMReserved &= ~OEM_BLOCK_READONLY;// Set to write completed so FAL can map the sectorpSectorInfo->wReserved2 &= ~SECTOR_WRITE_COMPLETED;// Write the logical sector numberpSectorInfo->dwReserved1 = dwStartSector + dwNumSectorsWritten;}if (!WriteBlock (dwBlockNum, g_pbBlock, g_pSectorInfoBuf))return FALSE;dwOffset = 0;dwBlockNum++;}return TRUE;}这就是为什么系统启动后,我们无法写入文件的BINFS文件系统格式分区的原因了。而FAT格式就可以。最后调用WriteMBR()完全MBR的写入,分区完毕。让我们继续回到BP_OpenPartition函数中,如果从一开始IsValidMBR()就检测到有效的MBR,GetPartitionTableIndex(dwPartType, fActive, &dwPartIndex);获得分区表。和dwPartIndex分区表的索引号。static BOOL GetPartitionTableIndex (DWORD dwPartType, BOOL fActive, PDWORD pdwIndex){PPARTENTRY pPartEntry = (PPARTENTRY)(g_pbMBRSector + PARTTABLE_OFFSET);DWORD iEntry = 0;for (iEntry = 0; iEntry < NUM_PARTS; iEntry++, pPartEntry++) {if ((pPartEntry->Part_FileSystem == dwPartType) && (((pPartEntry->Part_BootInd & PART_IND_ACTIVE) != 0) == fActive)) {*pdwIndex = iEntry;return TRUE;}if (!IsValidPart (pPartEntry)) {*pdwIndex = iEntry;return FALSE;}}return FALSE;}重要结构:PARTENTRY// end of master boot record contains 4 partition entriestypedef struct _PARTENTRY {BYTE Part_BootInd; // If 80h means this is boot partitionBYTE Part_FirstHead; // Partition starting head based 0BYTE Part_FirstSector; // Partition starting sector based 1BYTE Part_FirstTrack; // Partition starting track based 0BYTE Part_FileSystem; // Partition type signature fieldBYTE Part_LastHead; // Partition ending head based 0BYTE Part_LastSector; // Partition ending sector based 1BYTE Part_LastTrack; // Partition ending track based 0DWORD Part_StartSector; // Logical starting sector based 0DWORD Part_TotalSectors; // Total logical sectors in partition} PARTENTRY;分区表就是通过这个结构写入MBR,起始地址,分区大小,分区格式,对应结构写入MBR所在的Sector就可以了。在检测有效分区时static BOOL IsValidPart (PPARTENTRY pPartEntry){return (pPartEntry->Part_FileSystem != 0xff) && (pPartEntry->Part_FileSystem != 0);}就是通过对分区表文件系统格式的判断了。把NAND后面的空间,全部分为一个FAT格式的分区。//// create extended partition in whatever is left//hPartEx = BP_OpenPartition( (NK_START_BLOCK+1+BINFS_BLOCK) * PAGES_PER_BLOCK,NEXT_FREE_LOC, // (1024 - (NK_START_BLOCK+1+SECTOR_TO_BLOCK_SIZE(FILE_TO_SECTOR_SIZE(dwBINFSPartLength)))) * PAGES_PER_BLOCK,PART_DOS32,TRUE,PART_OPEN_ALWAYS);if (hPartEx == INVALID_HANDLE_VALUE ){EdbgOutputDebugString("*** WARN: StoreImageToBootMedia: Failed to open/create Extended partition ***\r\n");}03/11/2009 SOCKET模型之重叠I/O最近的项目中有WIFI模块来和其他设备进行音视频的通信,在网络编程中发现有很多东西需要学习,所以就想记录下来。整合了网上的一些文章。 目录:
一. 重叠模型的优点
二. 重叠模型的基本原理 说了这么多的好处,你一定也跃跃欲试了吧,不过我们还是要先提一下重叠模型的基本原理。概括一点说,重叠模型是让应用程序使用重叠数据结构(WSAOVERLAPPED),一次投递一个或多个Winsock I/O请求。针对这些提交的请求,在它们完成之后,应用程序会收到通知,于是就可以通过自己另外的代码来处理这些数据了。需要注意的是,有两个方法可以用来管理重叠IO请求的完成情况(就是说接到重叠操作完成的通知):
而本文只是讲述如何来使用事件通知的的方法实现重叠IO模型,完成例程的方法准备放到下一篇讲 :) (内容太多了,一篇写不完啊) ,如没有特殊说明,本文的重叠模型默认就是指的基于事件通知的重叠模型。既然是基于事件通知,就要求将Windows事件对象与WSAOVERLAPPED结构关联在一起(WSAOVERLAPPED结构中专门有对应的参数),通俗一点讲,就是。。。。对了,忘了说了,既然要使用重叠结构,我们常用的send, sendto, recv, recvfrom也都要被WSASend, WSASendto, WSARecv, WSARecvFrom替换掉了, 它们的用法我后面会讲到,这里只需要注意一点,它们的参数中都有一个Overlapped参数,我们可以假设是把我们的WSARecv这样的操作操作“绑定”到这个重叠结构上,提交一个请求,其他的事情就交给重叠结构去操心,而其中重叠结构又要与Windows的事件对象“绑定”在一起,这样我们调用完WSARecv以后就可以“坐享其成”,等到重叠操作完成以后,自然会有与之对应的事件来通知我们操作完成,然后我们就可以来根据重叠操作的结果取得我们想要的数据了。 三. 关于重叠模型的基础知识 下面来介绍并举例说明一下编写重叠模型的程序中将会使用到的几个关键函数。 1. WSAOVERLAPPED结构 这个结构自然是重叠模型里的核心,它是这么定义的typedef struct _WSAOVERLAPPED {DWORD Internal;DWORD InternalHigh;DWORD Offset;DWORD OffsetHigh;WSAEVENT hEvent; // 唯一需要关注的参数,用来关联WSAEvent对象} WSAOVERLAPPED, *LPWSAOVERLAPPED;我们需要把WSARecv等操作投递到一个重叠结构上,而我们又需要一个与重叠结构“绑定”在一起的事件对象来通知我们操作的完成,看到了和hEvent参数,不用我说你们也该知道如何来来把事件对象绑定到重叠结构上吧?大致如下:WSAEVENT event; // 定义事件WSAOVERLAPPED AcceptOverlapped ; // 定义重叠结构event = WSACreateEvent(); // 建立一个事件对象句柄ZeroMemory(&AcceptOverlapped, sizeof(WSAOVERLAPPED)); // 初始化重叠结构AcceptOverlapped.hEvent = event; // Done !!2. WSARecv系列函数
在重叠模型中,接收数据就要靠它了,它的参数也比recv要多,因为要用刀重叠结构嘛,它是这样定义的:int WSARecv(SOCKET s, // 当然是投递这个操作的套接字LPWSABUF lpBuffers, // 接收缓冲区,与Recv函数不同,这里需要一个由WSABUF结构构成的数组DWORD dwBufferCount, // 数组中WSABUF结构的数量LPDWORD lpNumberOfBytesRecvd, // 如果接收操作立即完成,这里会返回函数调用所接收到的字节数LPDWORD lpFlags, // 说来话长了,我们这里设置为0 即可LPWSAOVERLAPPED lpOverlapped, // “绑定”的重叠结构LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine // 完成例程中将会用到的参数,我们这里设置为 NULL);返回值:WSA_IO_PENDING : 最常见的返回值,这是说明我们的WSARecv操作成功了,但是I/O操作还没有完成,所以我们就需要绑定一个事件来通知我们操作何时完成举个例子:(变量的定义顺序和上面的说明的顺序是对应的,下同)SOCKET s;WSABUF DataBuf; // 定义WSABUF结构的缓冲区,初始化一下DataBuf#define DATA_BUFSIZE 5096char buffer[DATA_BUFSIZE];ZeroMemory(buffer, DATA_BUFSIZE);DataBuf.len = DATA_BUFSIZE;DataBuf.buf = buffer;DWORD dwBufferCount = 1, dwRecvBytes = 0, Flags = 0;
// 建立需要的重叠结构WSAOVERLAPPED AcceptOverlapped ;// 如果要处理多个操作,这里当然需要一个WSAOVERLAPPED数组WSAEVENT event; // 如果要多个事件,这里当然也需要一个WSAEVENT数组。需要注意的是可能一个SOCKET同时会有一个以上的重叠请求,也就会对应一个以上的WSAEVENTEvent = WSACreateEvent();ZeroMemory(&AcceptOverlapped, sizeof(WSAOVERLAPPED));AcceptOverlapped.hEvent = event; // 关键的一步,把事件句柄“绑定”到重叠结构上作了这么多工作,终于可以使用WSARecv来把我们的请求投递到重叠结构上了,呼。。。。WSARecv(s, &DataBuf, dwBufferCount, &dwRecvBytes,&Flags, &AcceptOverlapped, NULL);其他的函数我这里就不一一介绍了,因为我们毕竟还有MSDN这么个好帮手,而且在讲后面的完成例程和完成端口的时候我还会讲到一些 ^_^3. WSAWaitForMultipleEvents 函数
熟悉WSAEventSelect模型的朋友对这个函数肯定不会陌生,不对,其实大家都不应该陌生,这个函数与线程中常用的WaitForMultipleObjects函数有些地方还是比较像的,因为都是在等待某个事件的触发嘛。因为我们需要事件来通知我们重叠操作的完成,所以自然需要这个等待事件的函数与之配套。DWORD WSAWaitForMultipleEvents(DWORD cEvents, // 等候事件的总数量const WSAEVENT* lphEvents, // 事件数组的指针BOOL fWaitAll, // 这个要多说两句:// 如果设置为 TRUE,则事件数组中所有事件被传信的时候函数才会返回// FALSE则任何一个事件被传信函数都要返回// 我们这里肯定是要设置为FALSE的DWORD dwTimeout, // 超时时间,如果超时,函数会返回 WSA_WAIT_TIMEOUT// 如果设置为0,函数会立即返回// 如果设置为 WSA_INFINITE只有在某一个事件被传信后才会返回// 在这里不建议设置为WSA_INFINITE,因为。。。后面再讲吧..-_-bBOOL fAlertable // 在完成例程中会用到这个参数,这里我们先设置为FALSE);返回值:WSA_WAIT_TIMEOUT :最常见的返回值,我们需要做的就是继续WaitWSA_WAIT_FAILED : 出现了错误,请检查cEvents和lphEvents两个参数是否有效如果事件数组中有某一个事件被传信了,函数会返回这个事件的索引值,但是这个索引值需要减去预定义值 WSA_WAIT_EVENT_0才是这个事件在事件数组中的位置。具体的例子就先不在这里举了,后面还会讲到注意:WSAWaitForMultipleEvents函数只能支持由WSA_MAXIMUM_WAIT_EVENTS对象定义的一个最大值,是 64,就是说WSAWaitForMultipleEvents只能等待64个事件,如果想同时等待多于64个事件,就要 创建额外的工作者线程,就不得不去管理一个线程池,这一点就不如下一篇要讲到的完成例程模型了。 4. WSAGetOverlappedResult 函数 既然我们可以通过WSAWaitForMultipleEvents函数来得到重叠操作完成的通知,那么我们自然也需要一个函数来查询一下重叠操作的结果,定义如下BOOL WSAGetOverlappedResult (SOCKET s, // SOCKET,不用说了LPWSAOVERLAPPED lpOverlapped, // 这里是我们想要查询结果的那个重叠结构的指针LPDWORD lpcbTransfer, // 本次重叠操作的实际接收(或发送)的字节数BOOL fWait, // 设置为TRUE,除非重叠操作完成,否则函数不会返回// 设置FALSE,而且操作仍处于挂起状态,那么函数就会返回FALSE// 错误为WSA_IO_INCOMPLETE// 不过因为我们是等待事件传信来通知我们操作完成,所以我们这里设// 置成什么都没有作用…..-_-b 别仍鸡蛋啊,我也想说得清楚一些…LPDWORD lpdwFlags // 指向DWORD的指针,负责接收结果标志);这个函数没什么难的,这里我们也不需要去关注它的返回值,直接把参数填好调用就可以了,这里就先不举例了唯一需要注意一下的就是如果WSAGetOverlappedResult完成以后,第三个参数返回是 0 ,则说明通信对方已经关闭连接,我们这边的SOCKET, Event之类的也就可以关闭了。项目中待解决问题 项目的时间越来越近了,听到公司的意向订单也越来越多,压力袭来,必须尽快了,还有一些待解决问题:
总的就是这么多了,想到就继续补充吧! |
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